Nailed It Baking Bash

Paladin Studios - Netflix - Mobile

“Host a party for your pals to see who creates the best-looking – or worst-looking – cakes in this game based on the hit series. Welcome to the most frantic and creative baking competition. Grab a group of friends and see who can best re-create the game’s edible masterpieces.”

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My Role

From the very beginning of the project, we worked with a small team to figure out how to turn the Netflix hit Nailed It into a fun, engaging game. Through lots of prototyping and iterating, we developed the project’s guidelines that would shape the entire project.

I took full ownership of the minigames, diving into concepting, prototyping, and refining ideas with the team to ensure they were a perfect fit for the game.

I set up documentation to get everything ready for production. Throughout the minigame production, I collaborated closely with the Tech and Art leads, pushing for top-tier quality and ensuring every minigame was delivered to perfection!

My work included:

  • Kicking off the project in pre-production and setting a solid foundation.

  • Concepting and prototyping innovative minigames that are a core part of the game.

  • Leading the team through the process of turning those minigames into production-ready content.

  • Creating concepts for Cakes and Themes in which the minigames are combined into a playful experience!