Hey there! I’m Jos Tellegen, a passionate Game Designer with experience working on games that have reached millions of players, and collaborating on projects for clients like Nintendo, Apple, and Netflix.
I’ve got hands-on experience across every stage of game production—whether it’s creating pitch decks, presenting to clients, brainstorming game and project ideas, driving the project through production, or helping to smoothly wrap it up for a successful launch.
My core strength lies in crafting strong concepts that drive the development of a game, delivering high-quality content quickly and under pressure, and guiding teams to create top-tier work.
Right now, I’m working on personal projects and taking on freelance assignments. Does your project need a boost of creativity, content, or just some expert guidance within the team?
Feel free to reach out to me at jos@nosyfish.com